Post by Game Mistress Jess on Feb 28, 2019 16:51:40 GMT -6
Each Power Created will have abilities that fit into up to THREE possible types of Powers, they are detailed below. Having more than One type of Power may increase the price of a Power, and no rookie can take Long Range Manipulation or Wide Area Support. Upon creation of the power these types should be listed so that abilities of those type can be made for that power.
These powers can temporarily boost a character in the various Physical Point Tier lists, and Powers that can have this included in them are extremely wide. In fact it is one of the widest 'Power Type' of Powers that can easily justify granting this onto it. If one were to limit the Physical Point Tier lists this can affect then it is possible to not have the price of the Power increase if it is the 'second' or 'third' Power Type of that Power.
An Example would be Super Saiyan from Dragon Ball Z. Scream, your hair changes color and boom you stronk.
This is boosting the Abilities, Physical Point Tiers, Items, Vehicles, or Bases of others, it is not for increasing one's own Abilities or Physical Point Tiers. This will never increase the price of a Power if taken as a 'second' or 'third' type.
An Example would be most Bardic Abilities from Dungeons and Dragons. Any spell that you would use to help out your friends at the table in between hitting on dragons and trying to convince the mayor not to kick you out of the city.
This is boosting the Abilities, Physical Point Tiers, Items, Vehicles, or Bases of others, it is not for increasing one's own Abilities or Physical Point Tiers. The difference being the range of the Abilities within the Power this falls under. This will ALWAYS increase the price of a Power if taken as a 'second' or 'third' type. It can also affect the rules of types you take as 'second' or 'third' depending on which ones you take, the ones affected being ANY Manipulation, Mental, Spiritual, and Creation & Repair.
This includes manipulating the environment and abilities their rank of the ability made and below (So a Star Status Ability of this type can affect an ability that is Star Status or lower in rank) around the user, and ALSO people around the user. As such the range is EXTREMELY limited to this effect, and Powers with this 'Ability Type' may seem underwhelming at first, but it can easily be one of the strongest 'Power Types' for high ranking Characters. This is the only type allowed for a Power, if you choose to take this type, it is the only type the power it is applied to may have.
An Example of this would be King Crimson and Epitaph from Jojo's Bizzare Adventure. Due to the time scope of it, the range is limited along with the user needing to be so close to the stand.
Much like close range it can alter and change the environment and abilities. The difference being it can only affect abilities the ranks below the ability used. So a Reliable Ability can only affect abilities of Famed and Rookie Rank. It will ALWAYS increase the price if used as a 'second' or 'third' type of ability.
An example would be Todoroki from My Hero Academia. His fire and Ice powers would be a good example of Mid Range Manipulation.
With this ability type the user can drastically shift the world around them, while it cannot affect abilities it allows for a very wide range in comparison to Mid Range Abilities. Furthermore objects or parts of the earth manipulated by these abilities are considered having the durability of the rank of the ability used. As such it is a great defensive power type as well as a great way to trap people long distance. So it should not be a surprise that much like Close Range Manipulation, it is the only type allowed for the Power it is applied to.
An Example of this would be Doflamingo's Awakened Devil Fruit Abilities from One Piece, oftentimes these powers at later levels will easily be able to morph the environment but before then they have long range such as his base-line strings.
Illusions, Thought Wards, Forced Telepathy, anything considered Mental should have this type added to it. It will NEVER raise the price if it is a 'second' or 'third' type. This can be added even to Power Types that are the only type of Power allowed(Close/Long Range Manipulation and Recon).
An Example would be Tatsumaki from One Punch Man, her Esper powers are based in the mind, if her mental state is shaken or her head is injured the abilities are influenced. These are not Powers that are always on, but can be jarred offline.
Soul Shielding, Astral Walking, Ritualistic Attacks on the Soul, anything considered spiritual should have this type added to it. It can raise the price if it is a 'second' or 'third' type due to the more Over Powered nature of Spiritual abilities in general as they are not only unseen like Mental attacks, but usually extremely esoteric and have a much wider range of abilities. This can be added even to Power Types that are the only type of Power allowed(Close/Long Range Manipulation and Recon).
An Example of this would be Mob from Mob Psycho 100, while his powers fluctuate in power based off his emotions they are not mental and can affect spiritual things which is a key distinction between the two. ANY SPIRITUAL ABILITY EMOTIONAL INCREASE MUST BE JUSTIFIED BY IN CHARACTER WRITING AND APPROVED BY STAFF BEFORE THE POST IS MADE.
Healing, Vehicle, Base, and Item Creation, at later ranks Resurrection, anything that can be considered a healing, repairing, fixing or mending ability should be this type. These can only be paired with Mental, Spiritual or Close Support. It can only be paired with EITHER Mental or Spiritual.
An Example would be Jesus from South Park, not only can he fix and build things(carpentry specific) at a phenomenal rate, he has cheated death himself numerous times indicating his healing abilities.
Anything involving far sight or far knowledge would fall under this ability Type. It is the Only ability Type a Power it is applied to is allowed, and a character can only have ONE Recon type power. This power can only be one of the three following types, Future Knowledge, Present Knowledge and Past Knowledge. Future Knowledge could be dreaming about future events to avoid catastrophes or win the lottery. Present Knowledge would be like a Spider Sense, or Knowing where someone is in the present time. Past Knowledge is anything similar to picking up an object and being able to know what happened around it anytime during the past.
An Example would be Spider-Man from Marvel Comics, his Spider Sense is a very good example of a high ranking Present Knowledge Power.
Physical Reinforcement
These powers can temporarily boost a character in the various Physical Point Tier lists, and Powers that can have this included in them are extremely wide. In fact it is one of the widest 'Power Type' of Powers that can easily justify granting this onto it. If one were to limit the Physical Point Tier lists this can affect then it is possible to not have the price of the Power increase if it is the 'second' or 'third' Power Type of that Power.
An Example would be Super Saiyan from Dragon Ball Z. Scream, your hair changes color and boom you stronk.
Close Support
This is boosting the Abilities, Physical Point Tiers, Items, Vehicles, or Bases of others, it is not for increasing one's own Abilities or Physical Point Tiers. This will never increase the price of a Power if taken as a 'second' or 'third' type.
An Example would be most Bardic Abilities from Dungeons and Dragons. Any spell that you would use to help out your friends at the table in between hitting on dragons and trying to convince the mayor not to kick you out of the city.
Wide Area Support
This is boosting the Abilities, Physical Point Tiers, Items, Vehicles, or Bases of others, it is not for increasing one's own Abilities or Physical Point Tiers. The difference being the range of the Abilities within the Power this falls under. This will ALWAYS increase the price of a Power if taken as a 'second' or 'third' type. It can also affect the rules of types you take as 'second' or 'third' depending on which ones you take, the ones affected being ANY Manipulation, Mental, Spiritual, and Creation & Repair.
Close Range Manipulation
This includes manipulating the environment and abilities their rank of the ability made and below (So a Star Status Ability of this type can affect an ability that is Star Status or lower in rank) around the user, and ALSO people around the user. As such the range is EXTREMELY limited to this effect, and Powers with this 'Ability Type' may seem underwhelming at first, but it can easily be one of the strongest 'Power Types' for high ranking Characters. This is the only type allowed for a Power, if you choose to take this type, it is the only type the power it is applied to may have.
An Example of this would be King Crimson and Epitaph from Jojo's Bizzare Adventure. Due to the time scope of it, the range is limited along with the user needing to be so close to the stand.
Mid Range Manipulation
Much like close range it can alter and change the environment and abilities. The difference being it can only affect abilities the ranks below the ability used. So a Reliable Ability can only affect abilities of Famed and Rookie Rank. It will ALWAYS increase the price if used as a 'second' or 'third' type of ability.
An example would be Todoroki from My Hero Academia. His fire and Ice powers would be a good example of Mid Range Manipulation.
Long Range Manipulation
With this ability type the user can drastically shift the world around them, while it cannot affect abilities it allows for a very wide range in comparison to Mid Range Abilities. Furthermore objects or parts of the earth manipulated by these abilities are considered having the durability of the rank of the ability used. As such it is a great defensive power type as well as a great way to trap people long distance. So it should not be a surprise that much like Close Range Manipulation, it is the only type allowed for the Power it is applied to.
An Example of this would be Doflamingo's Awakened Devil Fruit Abilities from One Piece, oftentimes these powers at later levels will easily be able to morph the environment but before then they have long range such as his base-line strings.
Mental
Illusions, Thought Wards, Forced Telepathy, anything considered Mental should have this type added to it. It will NEVER raise the price if it is a 'second' or 'third' type. This can be added even to Power Types that are the only type of Power allowed(Close/Long Range Manipulation and Recon).
An Example would be Tatsumaki from One Punch Man, her Esper powers are based in the mind, if her mental state is shaken or her head is injured the abilities are influenced. These are not Powers that are always on, but can be jarred offline.
Spiritual
Soul Shielding, Astral Walking, Ritualistic Attacks on the Soul, anything considered spiritual should have this type added to it. It can raise the price if it is a 'second' or 'third' type due to the more Over Powered nature of Spiritual abilities in general as they are not only unseen like Mental attacks, but usually extremely esoteric and have a much wider range of abilities. This can be added even to Power Types that are the only type of Power allowed(Close/Long Range Manipulation and Recon).
An Example of this would be Mob from Mob Psycho 100, while his powers fluctuate in power based off his emotions they are not mental and can affect spiritual things which is a key distinction between the two. ANY SPIRITUAL ABILITY EMOTIONAL INCREASE MUST BE JUSTIFIED BY IN CHARACTER WRITING AND APPROVED BY STAFF BEFORE THE POST IS MADE.
Creation & Repair
Healing, Vehicle, Base, and Item Creation, at later ranks Resurrection, anything that can be considered a healing, repairing, fixing or mending ability should be this type. These can only be paired with Mental, Spiritual or Close Support. It can only be paired with EITHER Mental or Spiritual.
An Example would be Jesus from South Park, not only can he fix and build things(carpentry specific) at a phenomenal rate, he has cheated death himself numerous times indicating his healing abilities.
Recon
Anything involving far sight or far knowledge would fall under this ability Type. It is the Only ability Type a Power it is applied to is allowed, and a character can only have ONE Recon type power. This power can only be one of the three following types, Future Knowledge, Present Knowledge and Past Knowledge. Future Knowledge could be dreaming about future events to avoid catastrophes or win the lottery. Present Knowledge would be like a Spider Sense, or Knowing where someone is in the present time. Past Knowledge is anything similar to picking up an object and being able to know what happened around it anytime during the past.
An Example would be Spider-Man from Marvel Comics, his Spider Sense is a very good example of a high ranking Present Knowledge Power.